﻿namespace Defence
{
    public class SoliderIdleState : SoliderState
    {
        public SoliderIdleState(SoliderStateSystem system , SoliderStateId stateId)
            : base(system , stateId)
        {
        }

        public override void Atc()
        {
            throw new System.NotImplementedException();
        }

        public override void Reason()
        {
            throw new System.NotImplementedException();
        }
    }
}